Tuesday, 13 September 2016

The Muse, by Jessie Burton

Starting in the summer of 1967, Odelle Bastien a Trinidadian expat 5 years in London, aspiring writer and current shoe salesgirl, applies on the off chance for a job at the Skelton, an upmarket art gallery. It's the beginning of a period of change in her life, one that sees her finally begin to feel at home in England- new job, the introduction of the enigmatic, glamorous Miss Quick, the gallery director and her best friend and room mate Cynth moving out and getting married. It is at her wedding reception that she meets Lawrence, the producer of the painting which will serve as the historical art whodunnit.

Lawrence brings with him a painting something inherited that may or may not be valuable- a grim, unnerving but beautiful picture of a girl, holding the head of another girl, with a lion. Ms Quick looks like she has seen a ghost and Odelle is immediately curious about what might connect Quick and Lawrence, who profess to have never met before and the painting.

The mystery of the painting and its provenance are gradually unravelled as the story sweeps back to Southern Spain in 1936. Here we meet the moony, romantic teenager Olive Schloss, a secret artist and daughter of a prominent Austrian art dealer (Harold) and a glamorous but mentally ill English socialite mother (Sarah). Olive has turned down a place at art school, perhaps due to a crisis of confidence, perhaps a lack of faith in her future as a female artist- perhaps because she feels that something else is planned for her. Olive's life diverges from her original intentions with the arrival of Isaac Robles and his half sister Theresa. Originally mistaking them for man and wife, Olive learns that they are in fact the children of a local landowner and partial gangster- they are soon integrated fully into the Schloss household, indispensable, essential. Though their intentions are unclear, their influence is palpable. 

Olive quickly becomes at home in Spain, encouraged artistically by the enthralled Theresa and politically awakened by fellow artist and political aggressor Isaac, the man that Olive is, incidentally, infatuated with. The coming Civil War and its obvious early warning signals are steadfastly ignored by the Schloss clan. Olive, knowing that she is at risk of being returned to England and in pursuit of a pure creativity free from the burden of acclaim, hatches a plan with the Robles': they will trick art man Harold into securing the patronage of wealthy american collectors to launch Isaac onto the scene. 

Juggling the two time periods, the two narratives and the two casts expertly, Jesse Burton paints a picture of the burden of creativity, its hidden rules and the double edged sword of public acclaim.  Theresa secretly exposes Olive's talents, while Quick does much the same for Odelle, putting her short story in a literary magazine, also without her knowledge. The success is valuable, but at what cost? The author asks some incredibly complex questions about the creative process- can success extinguish creativity? (With the immense success of the Miniaturist it's not hard to see where this theme might have emerged from!) Does an artist produce for themselves, or for public consumption? When a piece of art/writing/etc is unleashed into the world, does its meaning change? Does the artist ever truly own it after that? What is art actually for?

It's a passionate, fierce novel, filled with themes of identity and creation. The act of expression and the alchemy of painting are explored in a way that is both relateable and very evocative. Both time periods seem to come alive, they are richly written, texture-filled places that are inhabited by entirely real creations- as a reader I felt more drawn to the Spanish narrative not because it was more fully formed, or more realistic, but because the act of painting featured here, an act that seems so vital to the character and to the plot. I loved the detective researcher element of the London story, but the actual act of putting paintbrush to canvas and the feelings released in the process was rendered so fully in this novel. I enjoyed too the not-so-subtle rage-flow of feminist fury at the persistent, even to this day, suggestion that anything produced by a woman is inherently inferior to something produced by a man.

The Muse is a beautifully written and lovingly crafted novel, thoroughly researched so, mercifully, not prone to fall into some of the rookier traps of Historical Fiction. Themes of identity, the elusive nature of creativity and inspiration, love, politics, gender, race and the role, value and purpose of art are combined and gathered into a fascinating mystery, unravelled by a lovable, canny and endearing protagonist- a writer, turned typist turned amateur sleuth. I enjoyed this thoroughly and wish Jessie every success with her next venture and with the TV adaptation of the Miniaturist. That genie is well and truly out of the book bottle now.

Goodbye Stranger, by Rebecca Stead

Really, really enjoyed this, and I can see it becoming quite the go-to Middle Grade book for quite a catalogue of events and issues.

Set in contemporary New York, Goodbye Stranger tells the story, in the first person, of Bridge Barsamien,a 7th grader, car accident survivor and medical marvel. It also occasionally jumps forward several months to another story, in the second person, of an older teen, an unnamed girl who is skipping school in an anxious attempt to avoid the consequences of a terrible mistake.

But first Bridge. Convinced she survived her earlier accident for a reason, Bridge is having a bit of an identity crisis- why is she here? What does she bring to the world? Who is she, really? A bit of an oddball, she has recently started wearing cat ears to school. Best friends Tab and Em think it's a bit odd, but whatever- both have their own things to deal with. Em is now a rising soccer star and the recent owner of some new curves that are starting to get her noticed by older students. Tabs is busy excelling at languages, getting into human rights and civil disobedience and gobbling up a (somewhat outdated, 1970s flavoured) feminist agenda from her worshipped teacher Ms Burman. Bridge is quite confused and put out by the focus and talents of her friends, and find herself drifting to the Stage Crew as an after school activity where she meets Sherm, a kid she lives really close to, goes to school with yet has somehow never actually spoken to.

It's a beautifully written book, with gorgeous, evocative prose that washes over the reader. Though not terrible plot driven, it is incredibly realistic and does an excellent job of showing what it must be like to be 12 or 13 in the modern era. The three central girls are working out who they are and what matters to them, whilst trying to navigate the rough seas of adolescence. The book asks some really interesting questions about identity and what makes a person *them*- can you be the same person now that you were 5 years ago? Will your future self be the same person? Can you be two people at once, one that dud something terrible and regrets it, and simultaneously one that understands and would probably do it again?

A lot of middle grade fiction has the trials and tribulations of friendship at its core. The way that friendships can break apart, evolve or become toxic and damaging. We get to see that via the unnamed second person voice, how friends can change and become people that seem like strangers. Bridge's trio fare better throughout the book. Though they have their ups and their first downs, the girls' friendship seems to weather the storm of the 7th grade.

Though not an issue driven book, Goodbye Stranger still offers the opportunity for valuable conversation around important issues in the lives of modern tweens. There is the perennial issue of friendships being made and broken and how to deal withe the emotional fallout, embarrassing, fraying or broken families and the stresses of school, but we also see the emergence of more modern issues- 'sexting', slut shaming (though neither terms are specifically used) and the way girls in particular are expected to behave, scrutinised and judged. There's a lot to unpack for such a short book- I particularly liked how Em's picture being leaked was presented as quite a complicated thing. She was mortified, rightly or wrongly, but still liked the picture and how she looked in it- something that Bridge is baffled by . Em explains "the bad part wasn’t that everyone was looking at the picture. I mean, it was weird and not great. But the bad part was that it felt like they were making fun of my feeling good about the picture. Of me liking myself". It's a big thing to have to think about, surrounded by sub themes of consent, self love and agency.

All in all, it's a wonderful, dual story that points out that age does not always come with wisdom and that older kids make mistakes too,  Nobody is infallible. Some friendships will survive and some will go bad. New friends eventually become old friends. Past and future are mysteries. Teachers will always spend their own money to make things that they care about a success. Girls and boys will, however unfairly, be subjected to different treatment.

Monday, 5 September 2016

The Foolish King, by Mark Price and Illustrated by Martin Brown

This book aims to inspire the next generation to become champion chess players- a game that is apparently played by 500 million people in 167 countries! Who knew?! It's part story, part learning the rules, part mock-up game- there is an accompanying iPhone app too which I guess gives the player chessy scenarios to figure out, but being an android bod I wasn't able to check this out for myself unfortunately...

The book frames the game within a fairytale narrative- A just and beloved leader, who was very into produce and insects and biodiversity generally has just died, leaving his foolish, selfish and greedy son in charge of the kingdom. Under his rule, the crops wither, the people go hungry and the essential pollinating micro-beasts leave the kingdom for more fertile climes. It is up to the Royal Gardener's kids, Holly and Pip, to pursue the fleeing insects to their forbidden underground world, master the game that they play to keep their insect society in order and bring the essential invertebrates back to the kingdom.

The creepy crawlies, creeping away

Once hidden in the insect world, Pip and Holly witness a game played out between the daytime insects and the nighttime insects, in lieu of actual battle. It is a complex game, with lots of specific moves and maneuvers, and some of the insects end up in a kind of prison..

The insects take on the role of chess pieces, Ron Weasley Style

Pip and Holly learn the rules of this game, traversing several training grounds to learn the rules and moves of each piece. Here the Grasshoppers and Crickets are fulfilling the roles of Knights, hopping in L-Shapes around lily pads.

The instruction ends with an illustrated, step by step game played out in stages, with each of the moved explained and justified.

It's a novel idea- something that I think will work very well alongside the app, which will hopefully offer a real-time animation of each move and provide puzzles and scenarios to solve. Where the book could spark interest in the game, the app may take the actual skills of the player further until they are brave enough to battle the board for themselves.

I liked how the game was framed within a fairytale narrative, but I did get a bit lost with which insects were what pieces and had to keep checking back to make sure! The story is fun and engaging, with a nice additional message about the importance of biodiversity...The illustrations are excellent, Martin Brown's brilliant and familiar wide-eyed and characterful figures jump off the page, bringing an otherwise quite obscure game to a new audience- the instructions are manageable and introduced at a pace that is not overwhelming, and examples of all the moves are included. An interesting and unusual mixture of fiction and non fiction! Unfortunately I can't say as I will be taking up chess though- as a terrible tactician and reckless player of most games, it is simply too tactical for me!